22 roles

Every role has its moment

All 22 roles, with their team, goal, ability, and timing.

Standard

Sports Mafia

Roles: 22 / 22

Mafia

Mafioso

Ability

Chooses one shared target for the mafia shot with the team. The team may choose Nobody.

Goal

Keep the mafia team hidden during the day and help it move toward victory.

When active

Meets the host and team on the first night; acts with the Mafia from the next night onward.

Mafia

Snitch

Ability

Each night frames a player: if the Commissar or the Patrol Officer checks that player tonight, the answer is Mafia.

Goal

Keep the mafia team hidden during the day and help it move toward victory.

When active

On the first night meets the host and the team. Then every night: their own move first, then the mafia's shared shot.

Neutral

Maniac

Ability

Plays alone and chooses a separate kill target at night. Nobody is also a valid choice.

Goal

Remain one-on-one with any other player, unless the Mafia has already won.

When active

Meets the host on the first night; acts every night from the next night while still in the game.

Civilians

Sniper

Ability

A civilian role with one shot per game. Choosing Nobody keeps the shot for a later night.

Goal

Help the Civilians find the mafia team and Maniac and vote them out. In a game with the Yakuza, the Civilians must eliminate both gangs.

When active

Meets the host on the first night; then wakes at night until the shot is used.

Civilians

Patrol Officer

Ability

Replaces the Commissar after their elimination and continues checking for mafia. In a game with the Yakuza, the check also finds Yakuza players.

Goal

Help the Civilians find the mafia team and Maniac and vote them out. In a game with the Yakuza, the Civilians must eliminate both gangs.

When active

Meets the host on the first night; starts checking on the next night after the Commissar is eliminated, if the game continues.

Civilians

Bodyguard

Ability

Protects the chosen player. If that player is targeted by one or more kill attempts, the Bodyguard absorbs them all and dies instead.

Goal

Help the Civilians find the mafia team and Maniac and vote them out. In a game with the Yakuza, the Civilians must eliminate both gangs.

When active

Meets the host on the first night; acts every night from the next night while still in the game.

Civilians

Lucky

Ability

Once per game, survives a night in which kill attempts would otherwise kill them.

Goal

Help the Civilians find the mafia team and Maniac and vote them out. In a game with the Yakuza, the Civilians must eliminate both gangs.

When active

The player does not wake at night.

Civilians

Civilian

Ability

Works with the other civilians during the day to find the mafia and Maniac and vote them out.

Goal

Help the Civilians find the mafia team and Maniac and vote them out. In a game with the Yakuza, the Civilians must eliminate both gangs.

When active

During the day, in discussion and voting.

Mafia

Don

Ability

Shot: chooses the shared target with the Mafia. Check: separately searches for the Commissar, then the Patrol Officer after the Commissar is eliminated.

Goal

Keep the mafia team hidden during the day and help it move toward victory.

When active

Meets the host and team on the first night; acts with the Mafia from the next night onward.

Civilians → Mafia

Werewolf

Ability

Wakes with the mafia team and joins its shared shot; there is no separate turn. Before the host wakes the Werewolf, a Commissar check treats him as a Civilian; after he is woken, as Mafia.

Goal

Play for the victory of the team the Werewolf currently belongs to. A Civilian or Maniac win waits if a living sleeping Werewolf must wake the next night; a Mafia win does not.

When active

Meets the host on the first night. If any Mafioso or Don is eliminated during the day or night and the game reaches the next night, the app tells the host to wake the Werewolf.

Neutral

Jester

Ability

Does not wake at night. By day, tries to look suspicious to draw the votes. Checks see a Civilian.

Goal

Get voted out in the day vote.

When active

During the day, in discussion and voting.

Civilians

Journalist

Ability

Compares two players and learns whether they are on the same team. Their roles are not revealed. The Lover's choice does not hide the comparison result. In a game with the Yakuza, the mafia and the Yakuza count as one side for the comparison: a mafia player and a Yakuza player show as the same team.

Goal

Help the Civilians find the mafia team and Maniac and vote them out. In a game with the Yakuza, the Civilians must eliminate both gangs.

When active

Meets the host on the first night; acts every night from the next night while still in the game.

Civilians

Bloodhound

Ability

At night, checks whether the selected player is the Maniac.

Goal

Help the Civilians find the mafia team and Maniac and vote them out. In a game with the Yakuza, the Civilians must eliminate both gangs.

When active

Meets the host on the first night; acts every night from the next night while still in the game.

Civilians

Doctor

Ability

Protects the chosen player. Depending on the game settings, the Doctor cancels one kill attempt or all of them.

Goal

Help the Civilians find the mafia team and Maniac and vote them out. In a game with the Yakuza, the Civilians must eliminate both gangs.

When active

Meets the host on the first night; acts every night from the next night while still in the game.

Civilians

Mason

Ability

Civilian players who learn one another on the first night.

Goal

Help the Civilians find the mafia team and Maniac and vote them out. In a game with the Yakuza, the Civilians must eliminate both gangs.

When active

On the first night only.

Mafia

Thief

Ability

Each night picks a player whose night action then fails, without that player ever knowing.

Goal

Keep the mafia team hidden during the day and help it move toward victory.

When active

On the first night meets the host and the team. Then every night: their own move first, then the mafia's shared shot.

Mafia

Lawyer

Ability

Each night learns one player's exact role and shoots with the mafia.

Goal

Keep the mafia team hidden during the day and help it move toward victory.

When active

On the first night meets the host and the team. Then every night: their own move first, then the mafia's shared shot.

Yakuza

Yakuza

Ability

The gang picks one shared target or Nobody. The mafia and the Yakuza don't know each other and can shoot each other.

Goal

Be the only gang left: take out the whole mafia and match the other players in number.

When active

Meets the host on the first night. From the next night on, shoots right after the mafia.

Civilians

Judge

Ability

Can cancel a vote-out so the chosen player stays in the game.

Goal

Help the Civilians find the mafia team and Maniac and vote them out. In a game with the Yakuza, the Civilians must eliminate both gangs.

When active

Meets the host on the first night. After that, by day, after the excluded player's last word.

Civilians

Commissar

Ability

At night, checks whether the selected player is on the Mafia team. The Werewolf counts as Mafia only after waking. In a game with the Yakuza, the check also finds Yakuza players.

Goal

Help the Civilians find the mafia team and Maniac and vote them out. In a game with the Yakuza, the Civilians must eliminate both gangs.

When active

Meets the host on the first night; acts every night from the next night while still in the game.

Civilians

Lover

Ability

That night: the chosen player cannot be killed but still takes their normal night action. Single-target checks return no result; the Journalist still receives the actual team comparison. Next day: that player cannot speak, nominate, be nominated, or vote. If the Lover dies that night: the chosen player dies with her.

Goal

Help the Civilians find the mafia team and Maniac and vote them out. In a game with the Yakuza, the Civilians must eliminate both gangs.

When active

Meets the host on the first night; acts every night from the next night while still in the game.

Civilians

Kamikaze

Ability

Chooses a player at night. If the Kamikaze dies that night, the chosen player dies with him.

Goal

Help the Civilians find the mafia team and Maniac and vote them out. In a game with the Yakuza, the Civilians must eliminate both gangs.

When active

Meets the host on the first night; acts every night from the next night while still in the game.